Your backpack holds all the fruit you've collected, but it spoils after a few days so you can't simply sit on a horded amount of fruit. Fruit immediately restores a set amount of energy. Eating fruit, however, will speed things up. Seeing as the least stressful plot takes 5 energy points to dig up, you have to wait 25 minutes after draining your energy to do anything. Normally, energy comes back at one point per five minutes. That said, always have fruit on you, and time when you eat. Although ultimately having a large amount of fruit will speed your success because you treasure hunt longer, your game and experience will not be adversely affected if you choose not to pursue the fruit growing mechanic. However, the fruits in question exist only to restore your energy more quickly while you're digging away. You can plant several types of fruits, and the shorter-term ones have bigger overall payoffs than the longer-term ones. For these two plots, the secondary rule of Facebook games DOES apply. On your home island, there are two garden plots where you can plant fruit, similar to how you plant crops in FarmVille. This makes Treasure Isle a great game for those of you who cannot be on Facebook predictably, or simply don't want to be on Facebook regularly. All your actions are energy-based, and energy recovers slowly over time. In most Facebook games, you gain your biggest success by doing short-term actions, augmented by long-term actions that run when you're away from your computer. The secondary rule of Facebook games DOES NOT apply.
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